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Spongebob Squarepants Movie Bubble Blowing Baby Hunt Walkthrough

This page details prerelease data and/or media for The SpongeBob SquarePants Motion-picture show (GameCube, PlayStation 2, Xbox).

Contents

  • one Videos
    • one.1 SBAttr
    • 1.2 IGN
  • ii Pre-Release Images
    • ii.1 Rub a Dub Dub, Slip Slide in the Tub
  • three Concept Art
    • 3.i Costumes
    • 3.2 Levels
      • 3.two.1 Now That Nosotros're Men
  • iv Comparisons
    • 4.one Extras Menu
    • 4.two No Cheese
    • 4.3 Sandwich Driving 101
    • 4.iv Chimera Blowing Baby Hunt

Videos

SBAttr

Two versions of this concenter-trailer exist, the international version and the High german version.

  • At that place is low lighting in a few maps.
  • SpongeBob wears his karate gear in the intro to Chimera Bravado Baby Hunt, and is too white instead of red.
  • In the mission Rub a Dub Dub, Slip Slide in the Tub, the targets are Plankton instead of the usual bulls-eye (which however has remnants in Mindy'southward dialogue).
  • The P icon that indicates an bachelor upgrade point is a uncomplicated blue box with a white P, every bit opposed to a yellowish star with a cherry-red P in the terminal game.
  • The nitro is called turbo.
  • Yellow box placeholders are used for the floating buttons in Bubble Blowing Infant Hunt (and manifestly could be hit with an upgraded Throw motility without standing on the force per unit area plate).
  • Goofy Goober tokens are instead chip-similar figures.
  • When health is missing, the empty bubbles from Battle for Bikini Bottom's health bar are nevertheless apparent.
  • What seems similar the balcony with the first Slammer in I'chiliad Fix... Depression includes objects that were afterwards moved to the bottom of the level.
  • The sound issue for breaking crates is different.
  • The Prowl Chimera sound from Boxing for Bikini Bottom is even so nowadays when using the Sonic Wave Guitar.
  • A segment from the Final Boss theme from Battle for Bikini Lesser is used for a short part of the beginning of the FMV.
  • The Patty Wagon falls a lot slower.

IGN

There are a few gameplay videos on IGN'due south YouTube channel, the following video is a compilation.

  • The Flinger isn't textured during the kickoff few clips.
  • When Flinger uses his attack, the sizzling audio is absent.
  • Oddly the B push on the text box is a little smaller than the final version
  • The text for the power-up bespeak goes beyond the textbox at the bottom
  • The jumping sound in Rub a Dub Dub, Slip Slide in the Tub sounds different.
  • Some of the level geometry in Rub a Dub Dub, Slip Slide in the Tub is incomplete, especially at the starting time.
  • The road signs particles when destroyed are green instead of the final's white in Rub a Dub Dub, Slip Slide in the Tub

Pre-Release Images

Rub a Dub Dub, Slip Slide in the Tub

Tssmvg-RDDSST-Prerelease1.jpg

  • The tub was to have a shower head rather than the faucet it has now.
  • The old Plankton target tin can nonetheless exist seen in the pre-release image, as well every bit a weird green and blue block below the belfry. The Plankton sign texture is even so in the game, albeit only used in Sundae Driving equally a picture frame on the wall.

SBMovie sign plankton.png

Concept Fine art

Costumes

The in-game concept art for SpongeBob and Patrick shows that they were going to have 7 planned costumes, four for SpongeBob and 3 for Patrick.

SpongeBob Patrick
Hinga Dinga Durgin! I want an award!

Planned costumes for SpongeBob:

  • Viking (possible reference to the episode "Bubble Buddy")
  • Patrick'due south clothes swap
  • DoodleBob

Planned costumes for Patrick:

  • Latex accommodate
  • SpongeBob's apparel swap
  • Barnacle Boy

Levels

Now That Nosotros're Men

Concept Art Final
Deep... Dark... Dangerous... Monster-infested... Trench TSSMVG-NtWM-beginning.png
  • The tiki crates from Boxing for Bikini Bottom can be seen.
  • Mindy was to announced in-person rather than the clam crush.
  • SpongeBob looks a lot smoother.
  • The lights were more brighter.

Comparisons

Pre-release Last
Tssmvg prerelease extras-manual.png Tssmvg final extras.png
  • There is no return option visible.
  • At that place are a total of twoscore extras at this point in development. Two more than were added for the final, and the extras box was redone a bit to accommodate this.
  • The extras have been rearranged.
  • The background was much brighter.

No Cheese

Pre-release Concluding
Tssmvg prerelease nocheese2.png Tssmvg final nocheese2.png
  • There were three buttons to press instead of one.
  • A floating platform instead of the sliding rock.
  • The Krabby Patty was missing.
  • The manliness move upgrade was originally 200 points.
Pre-release Final
Tssmvg prerelease nocheese.png Tssmvg final nocheese.png
  • There were no vehicles.
  • Mr. Krabs was absent-minded.
  • At that place was an extra coral tree behind the Krusty Krab.
  • The skybox was more blue.

Sandwich Driving 101

Pre-release Terminal
Tssmvg prereleaseimageign aug202004.jpg Tssmvg final sandwichdriving101.png
  • A placeholder for the Plankton fountain.
  • A placeholder texture labeled "TEMP" can exist seen in the background.
  • The skybox is orange.
  • A yellow placeholder box for the bulldozer.
  • The dirt and barrier by the fountain are besides in a state of temporary.
  • A few buildings were inverse.
  • The level lacked some proper lighting.

Chimera Blowing Baby Chase

Pre-release Concluding
Tssmvg BBDB IGN-Prerelease.jpg Tssmvg final BBDB.png
  • Lighting besides didn't play a role here.
  • Breakables were also absent.
  • The floor in the bar area reused the metal texture.
  • Level was also missing extra details and decals.
  • The bar stools, tables, and barrels were redone.
  • The bar had a royal checkered texture practical.
  • The button to actuate the door was moved.
  • Foggers take their appearance from Shell City, Dead Ahead.

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Source: https://tcrf.net/Prerelease:The_SpongeBob_SquarePants_Movie_(GameCube)

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